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Call of war 1942 rocket3/1/2024 ![]() ![]() There was no production model ballistic missile capable of lifting the several tons that nuclear weapons of the era weighed until the mid-1950s. Including any form of nuclear technology - other than a gravity bomb delivered by a specially adapted strategic bomber - in the context of World War II era tech is an anachronism and a bad joke. ![]() As of 1950, no-one had successfully mated a nuclear warhead to a production model ballistic missile. I have also actively participated in the forum discussions, where Bytro home office staff - including the developers - have told us the technology time line of the game runs from c. I have read all of the unit descriptions. So 1956 will be reached at something between day 48 and day 50 If you take the relation of days to years in the game you can extrapolate that 4 days roundabout corrospond with two years. The latest mech inf is dated to 1952 at day 44Īssuming these date/day relation its historically completely correct to use nuclear missilesġ944 germany tests with V2 rocket launching boxes pulled by submarines in Peenemündeġ953 russia R-5 since 1956 80kt nuclear warhead range 1200 kmġ955 russia 1st submarine with ballistic missilesġ959 1st submarin with ballistic rockets of the usa Do not ignore the fact, that lvl 5 infantry is dated to 1946 at day 28. Please read the descriptions of the infantry units of the different levels. ![]() If we wanted to be more historically accurate, we should reduce the effectiveness of all existing conventional rockets (too powerful, too accurate), eliminate the nuclear missile (didn't exist), and not even contemplate a submarine-launched nuke. ![]()
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